![]() He clearly wants to build and empower a winning team and deliver innovative content to a global audience." He has given us the creative freedom to make games that we think players will love. He brings a huge amount of experience, best practices, and leadership to us. He continued: "I'm thrilled to have our initial investment backed by Brian, who has been so supportive of the team and has a history of supporting founders and CEOs with vision. The team we are assembling is fantastic and already feels like a family." We are in a rare position where we have the freedom to do things the right way without outside pressure and make something that is truly new and exciting. "Our focus is on making high quality, original games. "This is a dream I've had for years, and I'm so excited to finally have the opportunity to start a brand new studio," Robbins said. No figure has been placed on this financial yet. In addition to boasting development talent that has worked on IP including Call of Duty, Dead Space and The Walking Dead, Ascendant Studios is being backed by Brian Sheth, co-founder and president of investment firm Vista Equity Partners. Lead engineer Shannon Greenwood and senior technical artist Joe Wehland both worked at Chinese games firm FunPlus. Meanwhile, senior environment artist Julia Lichtblau, art director Dave Bogan, character artist Bekki Wilkinson, associate producer Darya Makarava and senior sound designer all hail from now-defunct game maker Telltale. Sledgehammer vets include former senior level designer Jason Warnke and cinematics director Scott Whitney. ![]() Robbins began the company back in September 2018, according to his LinkedIn profile, and has brought staff in from Sledgehammer as well as Telltale Games and FunPlus. Ex-senior creative director at Sledgehammer Games Bret Robbins ( pictured) has founded a new outfit in the San Francisco Bay Area called Ascendant Studios. ![]()
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